August 25, 2014 - August 28, 2014
8:30 am EDT - 3:00 pm EDT
In this Advanced Maya Training Class, we will review the basics covered in intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling. We will use light utilities to build advanced indoor/outdoor lighting rigs, and Mental Ray shaders with advanced texture networks to achieve the best possible results. We will also cover advanced rendering pipelines using Render Layers, Batch Rendering and render ‘Passes’ to export the frames to Adobe Photoshop or After Effects to put the final touches or 2d effects and color grading to our shots or product stills. More Details.
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