Advanced Autodesk Maya Training Course

Advanced Autodesk Maya Training Course

Maryland, Virginia, Washington D.C., Virtually Online Live & On-Site

Advanced Autodesk Maya Training Course Description:

In this Advanced Maya Training Class we will review the basics covered in Intro to Maya and dive further into hard surface modeling, technical modeling, organic modeling, and set modeling. You will learn to use light utilities to build advanced indoor/outdoor lighting rigs, and Mental Ray shaders with advanced texture networks to achieve the best possible results. We will also cover advanced rendering pipelines using Render Layers, Batch Rendering and render ‘Passes’ to export the frames to Adobe Photoshop or After Effects to put the final touches on 2D effects and color grading to our shots or product stills.

Prerequisites for Attending Advanced Autodesk Maya:

Experience with 3D modeling is recommended. Introduction to Autodesk Maya training class or equivalent experience. Students must have a good working knowledge of computers, operating systems, using a mouse, keyboard, standard menus and commands. Students must be able to open, save, and close applications and files, as well as navigate to other folders.

Job Roles That Use Maya:

Digital Designers
Professional Designers

Locations for Advanced Autodesk Maya:

In Person at ThinkB!G’s Office in Columbia, MD (next to the Columbia Mall)
Online Live from Anywhere
Private Custom Training On Site or at Your Location
Project Based Training On Site or at Your Location

Times for Advanced Autodesk Maya:

In Person & Online Live: 8:30AM-3:00PM ET / 5:30AM-12:00PM PT (30 Minute Lunch)
Private Custom & Project Based Training: Your preference
*Please click the Dates To Register tab above to see all dates & times available.*

Advanced Autodesk Maya Training Includes:

Hands-On Training Led by Certified Instructors
Print and/or Digital Courseware
Certificate of Completion
Continental Breakfast Every Day (In Person Only)
Catered Gourmet Deli Lunch Every Day (In Person Only)
Unlimited Snacks and Refreshments (In Person Only)
Notebook & Pen (In Person Only)
Free Parking (In Person Only)

Software Versions:

ThinkB!G open enrollment classes are taught on the most current version of software whenever possible. To request a specific version, please Contact Us or call us at 301-362-2250.

Advanced Autodesk Maya Training Course Reviews From Our Students:

“Likely the best class I’ve ever had, certainly the best class I’ve ever had on the subject of Advanced Maya. Best part? Not only did I have fun, but I get to turn around and use everything I learned at work tomorrow. :)” – Laurie B. – Department of Defense

“The finest class I have ever taken at Think Big. I honestly couldn’t be happier with how this Advanced Maya class went. The instructor, the content covered, and enjoyment experienced during this training was unmatched. Sean covered so many topics and techniques that I was interested in pursuing but until now never knew how to tackle them. It’s always exciting to learn more about interesting topics, particularly in software I use often and enjoy. I loved this class!” – Jimmy S. – Department of Defense

View More Reviews

Related Training and Certification Courses:

Introduction to Autodesk Maya Training
After Effects Advanced
After Effects Intro

Advanced Maya Training Course Outline

Day 1
Project based product modeling assignment
Photo-realistic object modeling techniques for commercials, props, and sets
Assembling your source material & aligning image planes in Photoshop
Modeling Surfaces with corners
Modeling Curved Surfaces
UV Unwrapping
Workflow demonstrations

Day 2
Semi-complex and complex model workflows & projects
Organic Models & NURBS
Advanced shading networks
Layered texture vs. layered shader
Metal: iron, chrome, and copper
Creating wrapping textures & multi UV sets

Day 3
Environment textures
Blending colors
Facing ratio
Math utilities
Render layers review
Maya, mental ray render engine
Intro to mental ray shaders
Intro to mental ray: Ambient Occlusion, Global Illumination
HDRI and Final Gather for IBL
1, 2, 3, 3+ lighting models

Day 4
Rendering & Render setup
Creating a render pipeline
Compositing in After Effects or Photoshop
Tweaking shadows, specular, reflection and lighting passes in real time
Creating depth of field & other post effects
Outputting the final composite for editing


All course objectives and outlines are a guide for students.  To ensure student satisfaction, these course topics and order may be modified or added to ensure the latest information is covered to support real world use of the technology.

Course Location Start Date End Date Time