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Commercial Online Liveshow details +hide details - | $1,260.00 USD | Sold Out | |||||||||||||||||||||
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Sale Dates- The dates when this option is available for purchase.Goes On Sale: January 12, 2021 7:00 am EST Sales End: February 11, 2030 10:00 pm EST Event Date Ticket Uses- The number of separate event datetimes (see table below) that this ticket can be used to gain admittance to.Admission is always one person per ticket. # Datetimes: 1 Access- This option allows access to the following dates and times.
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GSA/Government Online Liveshow details +hide details - | $1,142.57 USD | Sold Out | |||||||||||||||||||||
DetailsPrice
Sale Dates- The dates when this option is available for purchase.Goes On Sale: January 12, 2021 7:00 am EST Sales End: February 11, 2030 10:00 pm EST Event Date Ticket Uses- The number of separate event datetimes (see table below) that this ticket can be used to gain admittance to.Admission is always one person per ticket. # Datetimes: 1 Access- This option allows access to the following dates and times.
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Non-Profit/Education Online Liveshow details +hide details - | $1,210.00 USD | Sold Out | |||||||||||||||||||||
DetailsPrice
Sale Dates- The dates when this option is available for purchase.Goes On Sale: January 12, 2021 7:00 am EST Sales End: February 11, 2030 10:00 pm EST Event Date Ticket Uses- The number of separate event datetimes (see table below) that this ticket can be used to gain admittance to.Admission is always one person per ticket. # Datetimes: 1 Access- This option allows access to the following dates and times.
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"Blender for 3D Animation" is currently sold out.
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Upcoming Dates
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12Nov8:30 am EST-3:00 pm EST
In this hands-on, two-day Blender for 3D Animation training course, you will learn how to use this tool for modeling, rigging, animation, simulation, rendering, compositing, motion tracking, editing, and game creation. This course will cover animation creation, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, and more! You will learn how to model and sculpt, create materials for textures and shading, animations, particles and physics, simulations, and rendering.